You can cause a FlxCamera
to shake by using FlxCamera.shake()
. You can specify the intensity
, duration
, and direction
, if you wish.
// shake the camera FlxG.camera.shake();
You can cause a FlxCamera
to shake by using FlxCamera.shake()
. You can specify the intensity
, duration
, and direction
, if you wish.
// shake the camera FlxG.camera.shake();
package; import flixel.FlxG; import flixel.FlxState; import flixel.tile.FlxTilemap; import flixel.util.FlxAxes; class PlayState extends FlxState { var timer:Float = 0; var styleNo:Int = -1; var style:FlxAxes; override public function create() { super.create(); var map = new FlxTilemap(); map.loadMapFromCSV("assets/map.csv", "assets/tiles.png", 16, 16); map.screenCenter(); add(map); } override public function update(elapsed:Float) { timer -= elapsed; if (timer <= 0) { timer = 2; styleNo++; if (styleNo >= 3) styleNo = 0; style = switch (styleNo) { case 0: FlxAxes.XY; case 1: FlxAxes.X; case _: FlxAxes.Y; } FlxG.camera.shake(0.05, 0.5, null, true, style); } super.update(elapsed); } }